IGN posted a trailer for Darkest of Days. It can be found here. I animated the characters in white, the roman soldiers, and the civilian crowd. The game is starting to come together rather well, and looks like it will be fun to play.
03/24/09
I've got a new animation again. I've decided that I don't usually animate enough non bipedal characters so i decided to grab a quad rig, and after some rig modifications took my first stab and a runcycle for a quadlegged creature. Basically its a cat/dog/wolf type rig, and I chose to animate it based of a wolves running motion. The tail i havn't done much yet, its just a place holder, but everything else is pretty much done, and I'm very pleased with how it turned out, being my first quad runcycle.
02/29/09
Update for my 11sec club animation. This is the version that i turned in, and the final version for right now, theres alot of stuff i wanna work out on it, however its shelved for the moment while i work on other stuff. I know some of the actions don't fit, like the hand counting, however my goal starting this was to put some more focus on animating the fingers and hands.
10/01/08
Recently finished a long stint of freelance work for the title Darkest of Days, and will be putting up a handfull of stuff that i worked on while there, as well as updating my demo reel.
11/21/06